Access Text before editor shows


#1

I need to change the text displayed in a TextEditor before it is displayed to a user, i.e. I need to replay some strings with “” before the user see it in the editor… and then when he is done I put it back… (that i can do) so basically I want to know what event fires when I go into “edit mode”


#2

Wow is this question that difficult…? My gosh… I thought it would have been answered in minutes of my post… :) Can Go do this even?


#3

You could override GoText.DoBeginEdit to change the Text property before calling the base method, and override DoEndEdit to change the Text property after calling the base method.
(This isn’t a support channel, so I just answer when I get a chance.)


#4

Oh terribly sorry walter, I thought it was… but again thanx for your help… :)