When an object is selected 8 resizing handles are displayed around it.
Is there a way to dynamically change the number of resizing handles that appear around a selected object?
If you set Reshapable=true;then you get all 8 resize handles and can resize in any position. if you set Reshapable=false; then you only have the 4 resize handles.
Hope this helps. And I understod the question correct.
“thomasx” is right.
But the more general answer to your question, depending on what you want to do, is to override GoObject.AddSelectionHandles.
And that also clears out the difference between Resizing and Reshaping…