Changes for 2.1.8
- Added the Game of Life cellular automation sample.
- You can improve the performance of an Overview that is observing a large diagram with a visible Diagram.grid by setting Overview.drawsTemporaryLayers to false.
- Improved the behavior from 2.1.7 when trying to open text editors in multiple diagrams. A new text editor can be started only if the previous one was able to be accepted. If TextBlock.textValidation or TextEditingTool.textValidation fails, focus remains in that older editor and a new one cannot be started.
- Fixed exception during copy-dragging when some parts are not Part.copyable.
For previous releases see: GoJS version 2.1.7