My model is set be modified right after model loaded and so on.
Even When I moved the mouse pointer over several edges and nodes.
I think I should block several code blocks more using ‘d.skipsUndoManager()’ or ‘d.startTransaction()’.
But I cannot find where is needed.
I have seen this problem for a long time and now it is time to resolve it.
Can I recognize what (data in model) is modified in the listener function for ‘ModelChanged’ or ‘Modified’?