I would like to modify the coordination of Points in a link via adding a offset
if (part instanceof go.Link) {
let points = new go.List<go.Point>(go.Point);
part.points.each((point: go.Point) => {
points.add(new go.Point(offset.x + point.x, offset.y + point.y));
});
part.points = points;
}
However, it seems the number of points is wrong through iteration, it should be 6 but I only get 4. So I get a weird shape of link. The left part is before offset but right is with offset.
I then realize if I drag the node a little bit, the link auto correct itself.
What might be the possible issue here? Thanks.
-Chuan